Guide to Coverage Schemes and Defensive Alignments: Cover 3

Mark87

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Since it was asked....putting this here, some of this is my opinion, of course, but you need a very well-rounded DB to play this scheme effectively.

Cover 3 Overview​

The Cover 3 is arguably the most prevalent zone defense in the NFL. The core of the Cover 3 (and the reason for the ‘3’ designation) is having 3 defensive personnel splitting the deep part of the field, while having the rest of the defense either in underneath zones or rushing the passer. It's a flexible coverage scheme that can work out of any formation and with most personnel.

Common Variations​

  • Cover 3 Sky - This is easily the most common variation of Cover 3 that you’ll see. In this variation, you’ll typically have the free safety cover the deep middle zone, the outside corners cover the deep outside zones, the strong safety and either the will linebacker or the slot corner (depending on what base alignment is being used) covering the short/intermediate outside zones (also known as the curl/flat), and the sam and mike linebackers (can also be the Strong Safety or a slot corner in a nickel/dime/etc. look) covering the short/intermediate inside zones (also known as the hook/curl). Pictured here for easier reference.
  • Cover 3 Buzz - Mostly the same as Cover 3 Sky, but in this variation, the strong safety trades places with one of the hook/curl defenders, who in turn gets moved to the curl/flat (pictured here. You’ll often see this variation used by teams with a safety who excels at playing in the box.
  • Cover 3 Cloud - Again, mostly the same as Cover 3 Sky, but this time the strong safety handles one of the outside deep zones while the corresponding corner in turn stays in the curl/flat zone. See here for an image representation.
  • Cover 3 Man - Technically not zone defense, but still bears mentioning as a variation despite that integral difference. As the name implies, in this variation, you still have the 3 deep zone defenders, and then everyone else in coverage plays man coverage.

Strengths​

  • Cover 3 excels at keeping the offense away from the deep ball. While it certainly is possible to hit the deep ball against Cover 3, QBs have little to no margin for error on those throws, and as such it’s usually inadvisable to try them in most cases.
  • Cover 3 limits big plays after the catch. Due to having so many defenders deep, it’s more difficult to break the defense for a big gain after the catch, even if the receiver has cleanly beaten their cover.
  • Since the zones start to condense in the red zone, Cover 3 can be quite effective at stalling drives out there, as offenses have fewer and fewer holes in the zone to exploit.
  • As an extension of the first two points, Cover 3 forces offenses to play patiently. Generally speaking, a Cover 3 defense makes an offense grind their way down the field methodically, which comes with increased risk of the drive ending either by turning the ball over or by committing a costly penalty (holding and false starts being the most common).
  • So far as coverages go, Cover 3 is one of the more versatile ones that you can run. It can effectively be run in every formation, doesn’t fundamentally require a specific set of skills from personnel, and while it has weaknesses that can be exploited, it’s not objectively horrible against any specific play types like most other coverage schemes are.
  • I mentioned this in the point above, but Cover 3 is relatively personnel agnostic. Obviously better players will make the scheme work better, and obviously specific player archetypes will fit the defense better than others. However, it’s not dependent on having those archetypes. Cover 3 isn’t dependent on things like having a rangy centerfielder (like Cover 1), great outside corners (Cover 0), a dominant coverage linebacker (Tampa 2), or anything of that nature. You can plug and play basically any type of player without it being too problematic, which obviously makes teambuilding for a Cover 3-heavy team decidedly easier.

Drawbacks​

  • While it’s a generally solid scheme, Cover 3 struggles most at covering the short/intermediate passing game. Since you’ll generally have at most 4 defenders covering those areas, an offense almost always will have one or more receivers open in those areas.
  • Deep coverage is generally solid, but there are still seams between the coverage zones that can be exploited with precision passes.
  • Given the number of defenders playing deep coverage, it’s notably risky to blitz from this formation. Blitzing reduces an already low number of defenders covering the short/intermediate game, and it’s unlikely that additional pass rushers will reach the QB in time if the QB tries to take advantage of that.
  • As with basically any zone coverage scheme, Cover 3 is prone to failing against spread concepts. Multiple receivers targeting an individual coverage assignment will nearly always result in one of them getting open, and spread offenses are designed to do that nearly every single play.
  • Once again, like basically any zone coverage, you’re likely to end up with assignment mismatches. If the 6’7 TE makes his way into your 5’10 CB’s zone assignment, then your 5’10 CB’s going to be stuck trying to cover him despite giving up around a foot in effective vertical reach. Likewise, if a speedster like Tyreek Hill is running an underneath route, he’s almost assuredly going to end up matching up against a slow LB at some point.
 
Thanks for the lesson! Now teach it to our defensive backs and safeties. You simplified it.

This sounds joking but sadly it is not:

I would like our guys to know what coverage they are playing and cover something in the wrong colors

All too frequently in the last few years, our guys don't seem to know what they are supposed to do or going to do. And, all too frequently, they just don't revert to the simplest defense in the world which is covering and taking out somebody in the wrong colors.
 
So what does that mean for run def that the Packers were so bad at last season? Do they have to depend more on tackling for from the DL?
 
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